May 16, 2006, 02:29 AM // 02:29
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#1
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Pre-Searing Cadet
Join Date: May 2006
Profession: R/
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The Overpowered Bosses?
How can bosses in Cantha do insane damage with their magic? Lian, Dragon's Petal, located right outside of The Marketplace will use Dragon Stomp on my assassin who has 70 armor and do 208 damage. That takes 45 earth magic, or some serious armor penetration (80%ish), and no, Dragon's Stomp does not have armor penetration and is not a special skill. In fact, its somewhat weak. Has anyone else been having problems with this.
By the way, if this was answered in another thread please tell me which one it was in.
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May 16, 2006, 02:34 AM // 02:34
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#2
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Krytan Explorer
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
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Bosses now do double damage and attack/cast twice as fast as ordinary mobs, if I recall correctly. But, since they spam skills like crazy, a couple of mesmer Diversions will make them drop like a proverbial sack of potatoes.
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May 16, 2006, 02:37 AM // 02:37
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#3
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Pre-Searing Cadet
Join Date: May 2006
Profession: R/
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Well thanks for clearing that problem up, but I think double damage is a little extreme since bosses can easily two shot people. Its hard to deal with them using henchies only.
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May 16, 2006, 02:39 AM // 02:39
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#4
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Banned
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it feels more like tripple or even more... unless there is some sick AL formula comes into place
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May 16, 2006, 02:39 AM // 02:39
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#5
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Krytan Explorer
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
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/shrug
I go it alone with henchies all the time against various bosses. Solo-henched Tahnnaki Temple and got a Master's rating on it; solo-henched Boreas Seabed, Expert award. But then, I'm not a front-line fighter either.
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May 16, 2006, 05:40 AM // 05:40
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#6
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Riding the Gravy Train
Join Date: Oct 2005
Location: Chicago Area
Guild: Servants of Fortuna [SoF]
Profession: W/
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I had a real fun time tonight capping Vengeful was Khanhei from Bazzr Dustwing. His channeled strike kills in one hit most of the time, so unless you bring something like Shelter - good luck. He also uses Ancestors Rage which hits everyone adjacent to him for about 250-300. Tough cookie
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May 16, 2006, 05:43 AM // 05:43
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#7
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/retired
Join Date: Dec 2005
Location: On the Beach
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Ele bosses with air skills are über.
One lighting orb --->*zap* ~300dmg ;P
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May 16, 2006, 05:58 AM // 05:58
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#8
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Wilds Pathfinder
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There's a kappa ele boss somewhere that made life suck for my warrior. Turtle shell = hardly any dmg from attacks, insane dmg from his... plus, iirc, he rust'd me, which made my heal sig useless. -40 armor for 6 seconds ftw! Took almost fifteen minutes to kill him, he wiped out henches left and right. <.<
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May 16, 2006, 08:37 AM // 08:37
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#9
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/retired
Join Date: Dec 2005
Location: On the Beach
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That kappa boss might be the one in middle of Undercity, the one with hex shield drop. Yeah I had some problems with lvl 14 ritualist down there too ^_^...
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May 16, 2006, 08:42 AM // 08:42
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
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Its double attributes, not double damage i think, which sometimes means triple damage. And I like that the bosses are actually, bossy, rather than things to be ignored. And a mesmer can take them down just as quick now, as they used to.
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May 16, 2006, 09:36 AM // 09:36
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#11
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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That would explain the complaints I read in some other thread about thirsty river. Must be fun in THK also :P
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May 16, 2006, 09:53 AM // 09:53
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#12
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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Boss Orison=Infuse Health. GG Anet.
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May 16, 2006, 09:54 AM // 09:54
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#13
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Ascalonian Squire
Join Date: Mar 2006
Guild: Carebear Club [wuv]
Profession: Mo/
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Quote:
Originally Posted by jackie
Ele bosses with air skills are über.
One lighting orb --->*zap* ~300dmg ;P
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how about a 700 damage fireball?
(i had 60 AL)
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May 16, 2006, 11:13 AM // 11:13
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#14
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Wilds Pathfinder
Join Date: Feb 2006
Location: In a house....
Guild: bleh
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Dealing with certain type of bosses with a warrior is pritty easy.
Enjoy my warrior build. Its usable for ALL warriors, Assasin, and rangers...
I can beat him on my warrior.
W/Me
Sig Of Midnight
Ripstoe
Diversion
Spirit Of Failure
Sprint
Empythy
Sig Of Cap
Healing Sig
Enjoy~
I just soloed Sskia, Dragon Birth and got this
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May 16, 2006, 11:31 AM // 11:31
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#15
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Krytan Explorer
Join Date: Apr 2006
Location: Portugal
Guild: Dangerous Pumpkins [dP]
Profession: Rt/A
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i found a ele boss with fire magic, that killed all my human party...i had a lvl20 monk with 60 armor, and i took 360dmg from a single fireball x'D
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May 16, 2006, 11:38 AM // 11:38
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#17
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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It's double damage, no more.
A level 28 enemy can deal a 180 meteor/fireball (evidenced by Terrorweb Dryders). Hence Opeth's 360 fireball
Imho, the worst are the bosses with aftershock and that earth aoe kd-if-attacking... the aftershock deals over 500 damage to AL60
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May 16, 2006, 11:45 AM // 11:45
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#18
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Krytan Explorer
Join Date: Apr 2006
Location: Portugal
Guild: Dangerous Pumpkins [dP]
Profession: Rt/A
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360 is triple....i know fireballs normally can deal 120, 360 is 3x more :x
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May 16, 2006, 11:54 AM // 11:54
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#19
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Wilds Pathfinder
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
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i was at the elementalist boss in ferndale...
with my assassin(nightstalker armor, while attacking => 85AL)...
he used teinais heat and i got 95 damage a second....
no chance to get away, he killed the whole party only with that skill(except one who got killed by a fireball before -.-)
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May 16, 2006, 11:59 AM // 11:59
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#20
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Delphian Scribe
Join Date: May 2005
Location: Holland
Guild: No guild ;_;
Profession: N/Me
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The dredge assassin boss managed to assassinate a few party members in 1 hit each >.<
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